

The island of Panau is absolutely stunning. Kicking sand into the faces of everyone who reviewed the first game, they’ve gone landscape mental and delivered an even bigger environment to play in – and Sweet Mother of Mercy if it isn’t quite possibly the finest digital landscape ever to be splashed across a gigant-o-TV screen. What that game needed – and practically everyone who played it for even the briefest time remains in agreement with this – was a smaller landscape and a more tightly focused and varied diet of wanton destruction for the player to feed on.
